
Machine learning for social conflicts
Guest XR is a groundbreaking project that harnesses the potential of extended reality (XR) to create an immersive online social space. Central to this project is “The Guest,” a machine learning agent that facilitates interaction between participants and helps them achieve their goals in XR environments. By addressing conflicts, promoting inclusivity, and detecting antisocial behavior, Guest XR aims to revolutionize digital interactions.
The Guest
Within the Guest XR project, we are developing a machine learning agent called “The Guest.” This agent analyzes individual and social behavior based on established theoretical models from neuroscience and social psychology. The Guest is trained to facilitate various types of social interactions, including conflict resolution, engagement with hearing-impaired individuals, and navigating controversial topics.
“Every gathering of people in virtual and augmented reality has a purpose – either explicit or implicit. The fundamental idea of The Guest is to help the group of people realize this purpose.”
Proof-of-Concept Applications
Key Data
Start-end date
Jan. 1, 2022 –
Dec. 31, 2025
Duration
48 months
Funded under
Horizon 2020
programm
Overall budget
€4,499,519.76
